ok just fixed it. as i prepared an update for low end device, because savestates with Shot asked too much memory, i have optimised a bit the memory used by FPse and added an option to disable shot, as well as this fix.
let me push it to Market now.
Akademicks wrote:Q8-V08 wrote:I noticed a problem with widescreen hack, because the in-game 3d objects & characters are rendered thinner their screen position is slighlty off, it needs to shift them back slightly.
Here's an example in widescreen off the zombies are correctly placed behind the cells but with widescreen on their placed too far forward.
Hey what game is that, it looks cool.
vlad-srb wrote:Akademicks wrote:Also, I was bored last night, trying to come up with another app icon for FPse because the grey icon is dull. (No offense Schtruck)
vlad-srb wrote:Akademicks wrote:
Lmao, i'm not trolling but I would like to see another theme for FPse. If you have something better I would like to see.
Wouldnt do it better myself
Thats why i will ask some of my friends (designers), to make few backgrounds and Schtruck will pick whichever he wants.
If you were speaking about menus, i think thats in plan too, but needs lots of (re)work.
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