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 Final Fantasy VII 
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Junior Member

Joined: Thu Mar 24, 2011 4:07 pm
Posts: 21
Location: Germany
Primary Device: HTC Desire HD
Operating System: Android 2.3.5
ROM: LeeDroid HD v5.1.1
Post Re: Final Fantasy VII
hi, HLE _has_ to be off,thats only for ppl that dont have a bios,boost mode off, rest on. spusync in sounds has to be on.
Framelimiter on,no frameskip, thats what i have set.


Wed May 25, 2011 4:43 pm
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Fresh Fish

Joined: Sun May 22, 2011 11:37 am
Posts: 3
Primary Device: Flipout
Operating System: Android
ROM: Eclair
Post Re: Final Fantasy VII
Hi!

I have problem with this game. When i have start i see only movie. Movie is end and begin, end and begin, end and begin... Zero reaction about start or select or x, triangle etc. This is a original rip, i don't use pocketIso. Bios is recomended 1001.bin

My phone:
Motorola MB511 Flipout @ 1GHz
Android 2.1 Eclair ROOT

Tekken 3 and Metal Gear Solid works great.

Screenshot:

Image
Image
Image

Ideas?


Wed May 25, 2011 11:16 pm
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Fresh Fish

Joined: Wed May 25, 2011 5:25 am
Posts: 2
Primary Device: Droid X
Post Re: Final Fantasy VII
FINALLY! I got it to work. The game slows down a little during battles and cut scenes, but it's fine in all other aspects.
Here are the specifics.

Droid X w/ android 2.2.1

The original .iso of the file.

bios scph1001.bin (this actually needs to be set after the game starts and than reset the game)
Mdec off
Gte off
Fast booting on
HLE off
Boost off

Spu Sync off

Framelimiter on
no frameskip
Screen filtering off
sharp overlay off

I'm going to try to speed the game up by fiddling with the options, but as of now this works just fine.

You could try setting the battle to fixed camera angels. It's in the menu (FF7 menu, not fpse settings menu) under config.


Thu May 26, 2011 11:28 am
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Junior Member

Joined: Thu Mar 24, 2011 4:07 pm
Posts: 21
Location: Germany
Primary Device: HTC Desire HD
Operating System: Android 2.3.5
ROM: LeeDroid HD v5.1.1
Post Re: Final Fantasy VII
all the settings have to be saved as default after launching one game, so you can set them for every game.
I'm using *.img (not the original img from the cd, the clone cd version), I "organized" it since i wanted to play FF7 in english (but my original img's are made with Clone CD 8 years ago or so).
As far as i remember, SPU Sync has to be On for FF games to have propper sound (or any sound at all).
I didnt experiment with that overlay sharpening cause it has the side info of crashing on some devices and i think FF7 is working good for me atm (never fix a running system ;) )

Basse: the correct Button to push to skip the second Intro would be X , did you try only in Landscape mode or also in normal? I think i read somewhere that some ppl had problems with not working buttons in landscape.

DHD wrote:
Im running FFVII on my xperia play running FPse 0.10.41, The game runs great but the sound is kinda messed up, its hard to discribe but it just isnt quite right, all the notes are like muted or something. Any one else found this / any advice ???

SPU Sync is On? My sound was like this when i had it turned off


Thu May 26, 2011 12:27 pm
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Fresh Fish

Joined: Sun May 22, 2011 11:37 am
Posts: 3
Primary Device: Flipout
Operating System: Android
ROM: Eclair
Post Re: Final Fantasy VII
Not work. Zero reaction. Buttons physical and touch works great, because i dont have problem other title's.


Thu May 26, 2011 9:12 pm
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Fresh Fish

Joined: Mon Jul 04, 2011 10:31 am
Posts: 1
Primary Device: HTC Desire HD
Operating System: Android 2.3.3
ROM: Cyanogen Mod 7.0.3
Post Re: Final Fantasy VII
Hi there,

I have some sound issue with final fantasy 7 (pal). I run fpse (last version from market) on a HTC Desire HD with cyanogen mod 7.0.3. Game runs at 50 fps (full speed for pal)
I tried 2 bios: scph1001 and scph7502.
When spu sync is off (IRQWait = 1 or 0):
- sound is weird: missing instruments, cuted notes.
When spu sync is on:
- no sound even if irqwait is set to 1.

The spu plugin from fpse.ini is LastSPU=spunull.dll

Crash bandicoot's sound is fine with spu sync on.

The only way to get proper sound in my case is to run final fantasy 7 in hle mode. Is there any fixes to get proper sound in bios mode ?


Tue Jul 05, 2011 11:54 am
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Fresh Fish

Joined: Thu Jul 07, 2011 8:37 pm
Posts: 3
Primary Device: Atrix
Operating System: Android
Post Re: Final Fantasy VII
Hello,

I have a Motorola Atrix android phone running fpse 10.54. I ripped a copy of FFVII from my original and uploaded it to my phone no problems and the game plays great (minus full motion video which sometimes work, and sometimes is just a white screen with music- not sure why, if you know let me know how to fix it). So humming along saving my game with the fpse save function (not the in-game save) and realize I am near the end of disk1. I rip disk two and copy it up no issues. When I get to the spot in the game where it asks for disc 2, I hit the eject fpse button, and select the disk 2. The game continues on without any issues. Great right? That’s what I thought. I keep playing and when I try and save my next spot, I hit the save option and notice all my old disk 1 saves show up. No big deal. So I over write one of them. I close out of the app. The next day I open up the game and select disc 2, it starts to load the intro screen again, I hit the load button in fpse and notice I only see my latest save game in the slot I thought I was over writing from disc 1. I select it and FPSE closes. I reboot my phone, try it again and the same thing keeps happening. I have confirmed the BIOS is loaded for this .bin file.
The other odd thing is if I select the disc 1 .bin and open up the save point right before it asks for disc2; that loads. I can go through the eject process, select the disc 2 .bin file and it starts up at the beginning of disc 2 fine, I can then hit load and select my one save point from disc 2, and continue playing from that point on. So basically I can continue in the game, but I cannot go direct to my latest disc 2 save point, I have to do this elaborate disc 1 to disc 2 load process.

Sorry if this has been covered before, but I did not find anything in my search of the forum. Any ideas on this issue, and the full motion video only working 25% of the time?

Thanks so much,

Lonwa


Fri Jul 08, 2011 12:57 am
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Fresh Fish

Joined: Thu Jul 07, 2011 8:37 pm
Posts: 3
Primary Device: Atrix
Operating System: Android
Post Re: Final Fantasy VII
Anyone?

Please help. Thanks

Lonwa


Wed Jul 20, 2011 4:20 pm
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Fresh Fish

Joined: Mon Aug 01, 2011 10:51 pm
Posts: 2
Primary Device: HTC Inspire 4G
Operating System: Android 2.3.3
ROM: Android Revolution HD 5.2.3
Post Re: Final Fantasy VII
Let me start off by saying I love this program and I'm deeply impressed because I can now play my playstation one backups on the go.

But my experience with it has been less than satisfying. It is buggy, requires restarts of both the program and my phone to work, BIOS becomes unrecognized randomly, save states and memory cards corrupt or cause a force close. Settings are perplexing and should be labeled better.

With that said, none are my current issue. I've tirelessly searched forums and YouTube for answers on the broken cheat system. I want to add items to the inventory. That is all I want. If someone can describe when and how to add the codes and apply, that'd be just great.


Mon Aug 01, 2011 11:15 pm
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Fresh Fish

Joined: Sun Aug 14, 2011 12:21 am
Posts: 1
Primary Device: htc evo shift 4g
Operating System: android iOS
ROM: final fantasy VII
Post video for final fantasy 7
I had an htc evo shift 4g. Ive been playing final fantasy 7 with virtualy no problems and just lately when there a big sceen its just a grey screen. Theres sound but no picture. Itll go back when the sceen is finished. It never did this on the 1st disc and im well into the 2nd. If any1 knows wut the problem is please let me know. Thank you.


Sun Aug 14, 2011 12:38 am
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