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Cim
Enthusiast
Joined: Tue Dec 29, 2009 2:13 pm Posts: 154 Location: Croatia
Primary Device: Samsung Galaxy S, HP iPAQ 214
Operating System: Android 2.2.1
ROM: Darky's v9.5.XWJS8
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 Re: FpseCE Bug Reports
I don't think so because it obviously uses 15 bit colors (5-bit per channel) in opposite to 24 bit (8-bit per channel) used in pad inis.
_________________ Device: Samsung Galaxy S
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| Thu Mar 04, 2010 12:42 pm |
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SimonMallion
Member
Joined: Thu Jan 28, 2010 9:37 pm Posts: 46
Primary Device: HTC HD2
Operating System: 6.5.x
ROM: Stock
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 Re: FpseCE Bug Reports
I think there is an issue with the frameskip number not showing for menu3 (save state), although it seems to display fine on menu4 (load state). Also, is there any possibility that L3 and R3 can be supported on menu9 (analog stick), I have added entries for L3 and R3 in my ini file but they seem to be ingored - without these it is not possible to map these buttons in the interface.
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| Tue Mar 23, 2010 9:38 am |
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CloudStrife86
Global Moderator
Joined: Sun Apr 26, 2009 12:07 am Posts: 1274 Location: Durham, United Kingdom
Primary Device: Samsung Galaxy S4 (i9505)
Operating System: Android
ROM: Stock Jelly Bean 4.2.2
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 Re: FpseCE Bug Reports
I already asked schtruck about adding L3 and R3 support. He told me it was on his job list, but had some more important things to do first.
_________________
 Platinum trophies: Uncharted, MW2, Uncharted 2, Resi 5, AC II, Fallout 3, Batman: AA, CoD: WaW, BlOps, FFXIII, BioShock, L.A. Noire, Deus Ex: HR, Uncharted 3, Heavy Rain, Batman: AC, inFAMOUS 2, The Walking Dead, Virtue's Last Reward, Borderlands
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| Tue Mar 23, 2010 11:15 am |
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SimonMallion
Member
Joined: Thu Jan 28, 2010 9:37 pm Posts: 46
Primary Device: HTC HD2
Operating System: 6.5.x
ROM: Stock
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 Re: FpseCE Bug Reports
Ok, thanks for the info
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| Tue Mar 23, 2010 11:23 am |
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bronx
Member
Joined: Fri May 22, 2009 8:19 pm Posts: 48 Location: sofa
Primary Device: htc HD2
ROM: Bauner's stock Desire v3 (froyo)
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 Re: FpseCE Bug Reports
hi. I'm using last version sent to supporters and I was wondering if any of You guys have problems with loading saved games? sometimes fpsece crashes when loading savestate. happened to me on doom2, mdk and ff7. seems that save files becoming corrupted for some reason. 
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| Tue Mar 23, 2010 9:22 pm |
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thesecondsfade
Fresh Fish
Joined: Wed Jul 28, 2010 1:50 am Posts: 3
Primary Device: T-Mobile HTC HD7
Operating System: WP7
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 Re: FpseCE Bug Reports
Using T-Mobile HD2 and Supporter Version running Final Fantasy VII ISO. About half the time when I try to save the current state, FPSECE just exits, presumably because it has an error or something but there's no error messages or anything.
Then about half the time when it actually is able to save the state, when I go back into FPSECE later and try to load the state, it does the same thing... just closes with no error messages or anything.
Any fix? What could cause that?
_________________ T-Mobile HTC HD7
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| Wed Jul 28, 2010 1:56 am |
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Phaedrus Nine
Global Moderator
Joined: Sun Dec 27, 2009 9:06 am Posts: 650 Location: Grimsby, UK
Primary Device: HTC HD 2 (Leo)
Operating System: 6.5.X (5.2.23549)
ROM: Miri HD2 6.5.X V10
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 Re: FpseCE Bug Reports
no BIOS could cause that. If HLE is on.
_________________
 "Learn everything about something, and something about everything" http://www.youtube.com/user/PhaedrusNine
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| Wed Jul 28, 2010 6:09 am |
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schtruck
Site Admin
Joined: Tue Jan 13, 2009 8:52 am Posts: 1719 Location: PARIS
Primary Device: HTC HD2
Operating System: WM 6.5.1 21869
ROM: 1.66
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 Re: FpseCE Bug Reports
yes, but memory allocation can cause that too, i did a small Fix yesterday evening, i think that FpseCE will work much better in that maner...
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| Wed Jul 28, 2010 6:17 am |
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jcauchy
Junior Member
Joined: Sat Jul 24, 2010 5:16 am Posts: 12
Primary Device: HTC Touch Pro
Operating System: windows mobile 6.1
ROM: cooked
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 Re: FpseCE Bug Reports
Hi schtruck, I find a bug about hardware keys assignment. It's a bug of latest support version. When I press some hardware key, such as @ - ! ( ) , all these hardware keys' numcode is "016". Such these keys are not assigned correctly. But free version is no problem!
EDIT: My phone is AT&T HTC FUZE (touch pro)
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| Sat Aug 07, 2010 3:55 pm |
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Cim
Enthusiast
Joined: Tue Dec 29, 2009 2:13 pm Posts: 154 Location: Croatia
Primary Device: Samsung Galaxy S, HP iPAQ 214
Operating System: Android 2.2.1
ROM: Darky's v9.5.XWJS8
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 Re: FpseCE Bug Reports
I have strange graphic corruption with gpuhell plugin. It works ok only in GDI mode which is too slow on my iPAQ. In all other modes it displays scrambled picture. Every other line is blank and image repeats 3 times accross those visible lines. I can take screenshot tomorrow if needed. However speed of Abe's Oddysee seems OK in DirectX (judging by the sound). And looks OK in GDI (but ists only around 12 FPS).
_________________ Device: Samsung Galaxy S
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| Sun Sep 19, 2010 12:48 am |
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