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 One S Adreno 220 vs Mali 400 
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Fresh Fish

Joined: Wed Oct 24, 2012 9:26 pm
Posts: 2
Primary Device: HTC One S
Operating System: Android 4.04
ROM: N/A
Post One S Adreno 220 vs Mali 400
I've been playing playstation on my One S since the phone was released and have noticed a lot of changes that inadvertently made my experiences better :) Though I'm still noticing some random garbage (Tales of Destiny II Battle Background) and am unable to use the OpenGL due to software conflicts with it's Adreno 220.
I was wondering if anyone has had any luck working around the settings for openGL to work, or if I'm better off switching phones to a Mali 400... I'm thinking Galaxy Note II.

Thanks much :D


Wed Oct 24, 2012 9:34 pm
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Joined: Sat Feb 21, 2009 10:47 am
Posts: 2034
Location: France
Primary Device: Galaxy Note 2/ HTCs
Post Re: One S Adreno 220 vs Mali 400
Why can't you use OpenGL ?? OpenGL is working on my HTC Sensation for example, so Adreno too. What happens if you try using openGL?

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Thu Oct 25, 2012 10:31 am
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Fresh Fish

Joined: Wed Oct 24, 2012 9:26 pm
Posts: 2
Primary Device: HTC One S
Operating System: Android 4.04
ROM: N/A
Post Re: One S Adreno 220 vs Mali 400
It causes a lot of garbage... I was reading about it on xda devs. They said adreno205 was fine but for some reason adreno 220 has a lot of issues running open gl :(


Thu Oct 25, 2012 4:39 pm
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