Fpse for Android News

ThatGuy
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Re: Fpse for Android News

Postby ThatGuy » Mon Jun 24, 2019 4:10 pm

What is this fast update and when it will be available?

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schtruck
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Re: Fpse for Android News

Postby schtruck » Sun Jun 30, 2019 1:45 pm

We are proud to release the new version of FPse for Android, the best PSone emulator on Android devices, including Android TV.

This new version includes many fixes which will reduce a lot reports

It s now built with Last android SDK and this make FPse running much better on Android 9 and more (and maybe 8 and less)

Color fx make game much more beautiful with great contrast .

All download code has been rewritten to prevent any issue when downloading plugins or covers and fix license checking issue that some users were facing

here are official Changes:

FPse 11.204:
- Fixed many bugs
- Fixed FIFA98 UK
- Fixed Assault rigs
- Fixed audio streaming attenuation, GTA2 is working great now GFX and Audio
- Fixed Color bugs in some games (GTA2 etc..)
- Fixed a random settings which made FPse none working after a time
- Upgraded to latest android SDK, give interrested boost on Android 9 and More
- Fixed Swirl effect for FF7 with software high definition mode
- Added a new fast update mode for FPse and a new option to enable a fast beta mode

ThatGuy
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Re: Fpse for Android News

Postby ThatGuy » Sun Jun 30, 2019 5:28 pm

What are those new fast update and fast beta modes and how they work...

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schtruck
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Re: Fpse for Android News

Postby schtruck » Sun Jun 30, 2019 7:54 pm

It s automatic, I mean if want to push a new fast beta then fpse check if a new fast beta is available then if beta is set from advanced settings then system when you ll start fpse you ll get a prompt saying a new beta is available then will update quickly fpse core only.

Same for standard version.

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schtruck
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Re: Fpse for Android News

Postby schtruck » Wed Jul 03, 2019 6:31 pm

I just pushed FPse 11.205 to playstore with many fixes and especially a fix for a bug introduced with previous version

here is changes:

FPse 11.205:
- Fixed the most ten reported bugs, and especially one annoyed bug on previous version that crashed fpse when started on
some devices.

in the meantime i applied some optimisations. Enjoy

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schtruck
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Re: Fpse for Android News

Postby schtruck » Sat Jul 06, 2019 4:53 pm

Ok guys, a new version of FPse is available with more bug fixes and surely very good improvement in the same time
If you had audio stuttering with the 3 or 4 last version try this one FPse should works much better :D

FPse 11.206:
- Fixed more reported bugs, and especially two very important that causing crashes
- Fixed Audio Latency for some high end device like one plus 7 and sound stuttering

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Re: Fpse for Android News

Postby wolfvalantine » Mon Jul 15, 2019 7:41 pm

Hello! I just want to say that FPSE is the best emulator in PS! Thanks for your hard work!

i'd like to ask if you can add a scanlines filter and a option to choose the number of lines and thickness, because the one in FPSE add a lot of bright/bloom to the image and it's not so good. The lack of scanlines is the only thing that make me keep epsxe installed. If you add this option, i'll say goodbye to epsxe.

Again, thank you and have a nice day!

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schtruck
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Re: Fpse for Android News

Postby schtruck » Tue Jul 16, 2019 11:16 am

I should add an open shader option to let people import their own shader and provide documentations

I ll do that for 'update I expect to push this week with many fixes


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