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Re: Fpse for Android Discussion/Feedback

Posted: Mon May 30, 2011 7:02 pm
by yooin14
Hi schtruck
First of all Thank you for your all hard work!

Btw, FF6 ( Final Fantasy 6 Anthology) has one problem..

In certain battle, graphic colors becomes garbage just like rainbow colored broken graphics.. It happens when I fight over dessert area in the beginning map.

and about Suikoden2,

Everything works fine but when characteres uses "unite" skills, the sound effect becomes repeating untill next move.

can you take a look at those problem??
Thanks!!

Re: Fpse for Android Discussion/Feedback

Posted: Mon May 30, 2011 7:32 pm
by crualfoxhound
fezzzzzzzza wrote:yep spu sync has been checked and unchecked and still no music. have just tried wipeout 2097 and this has no music either but does have sound!?!?!?

all of these games have a soundtrack that can be ripped directly from the disc, could this have anything to do with it, as they music that can not be heard is that that can be ripped normally.


Ok try converting your games to a bin,cue file.
And load from cue file.
That fixed missing soundtracks on wipeout 2097.
Should work for all the other games aswell.

Ultraiso I use.

Catch ya later..

Re: Fpse for Android Discussion/Feedback

Posted: Mon May 30, 2011 8:05 pm
by fezzzzzzzza
crualfoxhound wrote:
fezzzzzzzza wrote:yep spu sync has been checked and unchecked and still no music. have just tried wipeout 2097 and this has no music either but does have sound!?!?!?

all of these games have a soundtrack that can be ripped directly from the disc, could this have anything to do with it, as they music that can not be heard is that that can be ripped normally.


Ok try converting your games to a bin,cue file.
And load from cue file.
That fixed missing soundtracks on wipeout 2097.
Should work for all the other games aswell.

Ultraiso I use.

Catch ya later..



ok so i rip my game and i get a, .img file a .ccd file and a .sub file.

i converted the .img to a .bin and the .ccd to a .cue file using ultra iso, put them into a folder.

i have loaded the game and the music is now playing, but it is rather scatty and sounds very strange. maybe i just need to play with the settings now.

thanks very much for your help

Re: Fpse for Android Discussion/Feedback

Posted: Mon May 30, 2011 8:41 pm
by rushmore
Krislawl wrote:Could I please get a response as to when eboot (.pbp) files will be supported and when the tenchu 2 stealth kills will be sorted out? thanks



Apparently is NOT going to happen. In spite off us being paid owners of the app, we seem to not rate a response to PMs or posts in the forum.

We might be kind of like in the Sixth Sense and we can not really be seen :shock:

I wonder if the forums has the little dude that sees dead people? Maybe he can post for us? ;)

Re: Fpse for Android Discussion/Feedback

Posted: Mon May 30, 2011 8:54 pm
by crualfoxhound
@fezzzzzzzza

Strange way to do it. Just convert img file on its own
You should have a bin,cue file just from img File
plus knock off spy sync.

That's the correct way to convert to bin,cue.

And don't forget to play of cue files that's very important.

Catch ya later.

Re: Fpse for Android Discussion/Feedback

Posted: Tue May 31, 2011 10:41 am
by crualfoxhound
News in

Schtruck just finished eboot support
Even audio tracks work with it.

Thanks for the hard work schtruck
its most appreciated

Catch ya later.

Re: Fpse for Android Discussion/Feedback

Posted: Tue May 31, 2011 11:42 am
by rconnor33
since fpse has been removed from the market, where can we get the newest update? And, seeing as I've already bought it, will I need to repurchase?

Re: Fpse for Android Discussion/Feedback

Posted: Tue May 31, 2011 12:17 pm
by phrozen087
rconnor33 wrote:since fpse has been removed from the market, where can we get the newest update? And, seeing as I've already bought it, will I need to repurchase?


What are you talking about? It is most definitely in the market for me. I can find it searching on the web version of the market, see it in my installed apps on my phone and even find it searching the market on my phone. It has not been removed from the market.

Re: Fpse for Android Discussion/Feedback

Posted: Tue May 31, 2011 1:13 pm
by gatwon
@rconnor33
this is not true, FPSE is still in the market!

Re: Fpse for Android Discussion/Feedback

Posted: Tue May 31, 2011 1:26 pm
by rconnor33
My bad - I read an article (Engadget I think) that said that all emulators had been removed from the market and the developer accounts suspended. Turns out that by 'all emulators' it meant 'all xxxOID emulators' and was referring to one account (yongzh's). So Gensoid/SNESoid, N64oid, etc. have gone. I seriously hope that FPSE doesn't follow, it works so well and seems under constant development.