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Re: Fpse for Android Discussion/Feedback

Posted: Fri Apr 29, 2011 2:25 pm
by fyatwyrio
I tried disabling pads and transparency with no luck, although the log still says it's trying to load the pads and the 'disabled' option for pads doesn't stick.

Re: Fpse for Android Discussion/Feedback

Posted: Fri Apr 29, 2011 2:43 pm
by schtruck
Ok i understood, check the new test version.

Re: Fpse for Android Discussion/Feedback

Posted: Fri Apr 29, 2011 2:52 pm
by fyatwyrio
Back to this:

INI_Load(): Error reading configuration file "fpse.ini"
FPSE - Fast PlayStation Emulator
Android Version 0.10 by FPSE team
BUILD Apr 27 2011 20:32:39

Porting done by Schtruck

INI_Load(): Error reading configuration file "/data/data/com.emulator.fpse/files/cfg/Final Fantasy VII [NTSC-U] [Disc2of3] [SCUS-94164].bin.ini"
Initializing system...
---------------------------------------------------------
(.) Allocating memory blocks...

Re: Fpse for Android Discussion/Feedback

Posted: Fri Apr 29, 2011 6:46 pm
by D69K
Hey guys :)
i have tested the new version 0.10.39 and the new Audio/track emulation is great but now Doom and Final Doom doesn't work !!
it works until the first screen where it says LOADING and freeze there. the music works but the game freeze there.

please fix it Schtruck :)
to be honest i never had any problems with the old Track/CUE Emulation i have played Rayman,TR1, TR2 and Doom Series and they all worked fine in version 0.10.38

Re: Fpse for Android Discussion/Feedback

Posted: Fri Apr 29, 2011 9:54 pm
by crualfoxhound
Hi all.
People who downloaded my foxhound overlays 2. Pads.
normal and alternative version.

Would really like some feedback on them please.
To know if that ok for users.
Be most appreciated.

Catch ya later.

Re: Fpse for Android Discussion/Feedback

Posted: Fri Apr 29, 2011 10:44 pm
by schtruck
FPse 0.10.40 available to market!

- Fix for Atrix, Lg optimus, Xoom devices, and others devices based on Nvidia Tigra processor.

About Doom Final, it will be fixed soon, it's true the last change on CDROM has broken the compatibility of this game, but it's a game very different...

TR1 and 2 worked on 0.10.38 but locked in the game after somes minutes.

Re: Fpse for Android Discussion/Feedback

Posted: Fri Apr 29, 2011 10:56 pm
by gatwon
schtruck wrote:FPse 0.10.40 available to market!

- Fix for Atrix, Lg optimus, Xoom devices, and others devices based on Nvidia Tigra processor.

About Doom Final, it will be fixed soon, it's true the last change on CDROM has broken the compatibility of this game, but it's a game very different...

TR1 and 2 worked on 0.10.38 but locked in the game after somes minutes.


@schtruck,
version 0.10.39 at the speed of the game tekken 3 was slower, 0.10.38 this is better than the game tekken 3! why???

Re: Fpse for Android Discussion/Feedback

Posted: Fri Apr 29, 2011 11:31 pm
by schtruck
0.10.41 available with fix for cdrom, make re-working Final doom.

Re: Fpse for Android Discussion/Feedback

Posted: Sat Apr 30, 2011 12:00 am
by gatwon
schtruck wrote:0.10.41 available with fix for cdrom, make re-working Final doom.


excellent work, after sacrifice comes the victory after victory success, great job friend!

Re: Fpse for Android Discussion/Feedback

Posted: Sat Apr 30, 2011 12:13 am
by D69K
schtruck wrote:0.10.41 available with fix for cdrom, make re-working Final doom.


Yes YES YES :o :o I tested
and it is working again :)

great job man :)
that is the fastest fix i have ever had in any program that i bought in all my life :lol: