Fpse for Android News

illuminerdi
Member
Posts: 53
Joined: Thu May 26, 2011 6:07 pm
Primary Device: Xperia Play
Operating System: Android 2.3.7
ROM: CM7 / FreeXperia
Location: Ontario

Re: Fpse for Android Discussion/Feedback

Postby illuminerdi » Thu May 26, 2011 6:32 pm

I too can't get past the title screen of Wild Arms on my Xperia Play.

I have three issues with FPSE at the moment on my Xperia that I'm curious about:

1) Sound still doesn't work properly. Even with SPU Sync turned on, the sound in games like Final Fantasy 7 is incorrect on certain effects. When Cloud hits an enemy during combat, the sound is *not* correct, it's either getting cut off or garbled. I don't think it's due to framerate issues, as turning on frameskip does NOT fix the issue, and my FPS counter is very close to 60 anyway.

2) It looks like there may be some kind of scaling problem with the graphics - when I boot up Wild Arms the Media Vision logo has a few jaggies in it, rather than being perfectly smooth. There are other places where things have that "improper aspect ratio" look to them - I can provide screenshots if necessary, I can't describe it exactly, but I know quite well what it looks like when I see it - it's kinda an uneven jaggedness, rather than even jaggedness. I can't take screenshots yet due to my phone not being rooted, so it's hard to provide direct examples, perhaps someone else can screenshot this?

3) Are there any plans to get graphics smoothing working better anytime soon? It looks like graphics smoothing is currently all software driven, and I'm pretty certain my Xperia Play is capable of handling graphics smoothing on these games if you enable the GPU acceleration (it's an Adreno 205 graphics chip...), and without some kind of smoothing things (especially UI/fonts in games like FF7) can look a ugly. The Sony emulator has smoothing turned on, so I know the Xperia Play is capable of it with the right tweaks...

Thanks for all the hard work - I'm confident that pretty soon FPSE will be the best PSX emu for any phone anywhere!

Krislawl
Junior Member
Posts: 22
Joined: Sun May 22, 2011 1:04 am
Primary Device: Motorola Droid

Re: Fpse for Android Discussion/Feedback

Postby Krislawl » Thu May 26, 2011 7:22 pm

rconnor33, I have the verizon xperia play with stock gingerbread also

BazookaJo
Fresh Fish
Posts: 1
Joined: Fri May 27, 2011 10:44 am
Primary Device: Advent Vega r8 /Galaxy S2 2.3
Operating System: Mocado r8/ 2.3
ROM: 0.10.46

Re: Fpse for Android Discussion/Feedback

Postby BazookaJo » Fri May 27, 2011 10:52 am

V.Nice but Accelerometer Pants on Advent Vega Mocado r8 & Samsung Galaxy S2 2.3

All settings tried on both devices including GameMode for G-Sensor on the Advent Vega.

Both Wipeout and RidgeRacer games tried and same problem.

Best I can get is like steering a marble on a tea-tray!

I need my Wipeout goddamnit!

HDM
Member
Posts: 58
Joined: Tue Feb 15, 2011 4:34 pm
Primary Device: Samsung Galaxy S
ROM: Froyo

Re: Fpse for Android Discussion/Feedback

Postby HDM » Fri May 27, 2011 4:52 pm

Hi

NEW for 1048+

SKIN PSX4FPse NSD version

This version is only without the sharp overlay drawing option, for speed of frames
If you have problems with transparency in earlier versions, use this version

HERE

viewtopic.php?f=36&t=2065&p=22130#p22130
Image
-PSX4FPse- -PadSx3- -Skins For Android-

suavethekid
Member
Posts: 92
Joined: Fri Apr 08, 2011 4:31 am
Primary Device: Galaxy note 2, Motorola Xoom
ROM: Blazer rom, Tiamat

Re: Fpse for Android Discussion/Feedback

Postby suavethekid » Fri May 27, 2011 4:52 pm

sorry to go off topic of fpse guys but I just found out some bad news. Google removed all of yongzh apps for violation of tos. Androids starting to look a lot less appealing dare i say its time to switch to iphone...noooooooo

User avatar
crualfoxhound
Addict
Posts: 256
Joined: Thu Jan 20, 2011 3:19 pm
Primary Device: Galaxy S7
Operating System: Android 7.0
ROM: Galaxy S7 SM-G930F

Re: Fpse for Android Discussion/Feedback

Postby crualfoxhound » Fri May 27, 2011 5:16 pm

suavethekid wrote:sorry to go off topic of fpse guys but I just found out some bad news. Google removed all of yongzh apps for violation of tos. Androids starting to look a lot less appealing dare i say its time to switch to iphone...noooooooo


Bad move that be.
Fpse will not go to iPhone.
yongzh will sort it out. If not Google market.
3rd party markets.

Android is the way to go
Using iPhone,blackberry nokia or windows phone
You just be downgrading your operating system plus
Slow emulators.
Galaxy S7

suavethekid
Member
Posts: 92
Joined: Fri Apr 08, 2011 4:31 am
Primary Device: Galaxy note 2, Motorola Xoom
ROM: Blazer rom, Tiamat

Re: Fpse for Android Discussion/Feedback

Postby suavethekid » Fri May 27, 2011 8:19 pm

Ya i know id never really go to iphone common. But i hope so he said he'll be posting the emulators on one of the third party sites..on another note very excited for new fpse update legend of dragoon disk two calling my name

max3000
Member
Posts: 72
Joined: Fri Aug 28, 2009 8:29 am

Re: Fpse for Android Discussion/Feedback

Postby max3000 » Fri May 27, 2011 8:48 pm

Doesn't actually matter because you can always sideload apps. The only con is no autoupdating. You'll have to manually install every time there's an update.

rugalytto
Fresh Fish
Posts: 1
Joined: Fri May 27, 2011 11:21 pm
Primary Device: Samsung Galaxy S
ROM: Final Fantasy 7 et 8

Re: Fpse for Android Discussion/Feedback

Postby rugalytto » Fri May 27, 2011 11:56 pm

Hi im new here and i have a probleme with the two latest upgrade of fpse i have a "Galaxy S".
I use gameshark v5 with FF7 and 8 and it work perfectly in the older version. :D
Unfortunatly he dont want boot my game with the latest version of fpse :cry:
can you tell me why? plz
Thx!

Krislawl
Junior Member
Posts: 22
Joined: Sun May 22, 2011 1:04 am
Primary Device: Motorola Droid

Re: Fpse for Android Discussion/Feedback

Postby Krislawl » Sat May 28, 2011 1:35 am

Could I please get a response as to when eboot (.pbp) files will be supported and when the tenchu 2 stealth kills will be sorted out? thanks


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