P.A wrote:Hello. I have Pipo M9 Tablet with 1280*800 Cortex-A9 Quad Core Rockchip RK3188 1.8GHz, Mali-400 MP4. I experince huge lags in OpenGL mode in Metal Gear Solid during scenes or actions where presents water. For example - game intro until the moment, where scene changes to inside submarine with commander or at the beginning of the game, when Snake appear from water or if you decide to go for Ration under the water. There is huge slideshow. All settings are default, I just changed rendering to OpenGL Mode. Thanks in advance.
crualfoxhound wrote:P.A wrote:Hello. I have Pipo M9 Tablet with 1280*800 Cortex-A9 Quad Core Rockchip RK3188 1.8GHz, Mali-400 MP4. I experince huge lags in OpenGL mode in Metal Gear Solid during scenes or actions where presents water. For example - game intro until the moment, where scene changes to inside submarine with commander or at the beginning of the game, when Snake appear from water or if you decide to go for Ration under the water. There is huge slideshow. All settings are default, I just changed rendering to OpenGL Mode. Thanks in advance.
i had the same very low fps on metalgearsolid around 6fps in the intro water cutsence and same collecting ration under water on galaxy note 2 mali400.
but on galaxy note 3 sm n9005 im getting around 40fps
so its gpu restrictions. But mali400 give much better performance than adreno 330. I get around 32fps on tekken 3 with gnote 3 adreno330. While mali400 gnote 2 was 54-58-60fps.
P.A wrote:crualfoxhound wrote:P.A wrote:Hello. I have Pipo M9 Tablet with 1280*800 Cortex-A9 Quad Core Rockchip RK3188 1.8GHz, Mali-400 MP4. I experince huge lags in OpenGL mode in Metal Gear Solid during scenes or actions where presents water. For example - game intro until the moment, where scene changes to inside submarine with commander or at the beginning of the game, when Snake appear from water or if you decide to go for Ration under the water. There is huge slideshow. All settings are default, I just changed rendering to OpenGL Mode. Thanks in advance.
i had the same very low fps on metalgearsolid around 6fps in the intro water cutsence and same collecting ration under water on galaxy note 2 mali400.
but on galaxy note 3 sm n9005 im getting around 40fps
so its gpu restrictions. But mali400 give much better performance than adreno 330. I get around 32fps on tekken 3 with gnote 3 adreno330. While mali400 gnote 2 was 54-58-60fps.
Thanks for sharing you experience. Just for testing pusrpose I tried OpenGL mode in ePSXe - and found they solved this trouble simply by not diplaying water, showing only black screen with radar Overall I'm very happy. Thank You for great work! It was my first purchase in Google Play, especially for MGS and OpenGL!
crualfoxhound wrote:try frameskip for intro and ration water bit works fine for me
Carter07 wrote:To anyone with an Adreno 320/330 gpu.
Does changing resolution (for example to 1280x720 or 960x540) with this app help increasing performance?
https://play.google.com/store/apps/deta ... on_changer
PS: You may have to lower dpi value based on the resolution you are using.
crualfoxhound wrote:Carter07 wrote:To anyone with an Adreno 320/330 gpu.
Does changing resolution (for example to 1280x720 or 960x540) with this app help increasing performance?
https://play.google.com/store/apps/deta ... on_changer
PS: You may have to lower dpi value based on the resolution you are using.
I tried that on my adreno 330 by lowering it to gnote 2 720p resolution.
But sadly no fps increase. Thanks anyway carter07
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