Fpse for Android News

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schtruck
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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Wed Nov 28, 2012 7:28 am

@Mikian, please send me an email, i'll send you somes test version.

Kasser
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Re: Fpse for Android Discussion/Feedback

Postby Kasser » Wed Nov 28, 2012 9:13 am

I spent ages getting the artwork and adding icons and then you go make it easier haha. Good work though.

For Tekken 3 I can tell you around the 0.28 / 0.29 versions was unbeatable - super fast and no freezes.

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mikian
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Re: Fpse for Android Discussion/Feedback

Postby mikian » Wed Nov 28, 2012 11:10 am

schtruck wrote:@Mikian, please send me an email, i'll send you somes test version.


allright! done ~ ^^

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Re: Fpse for Android Discussion/Feedback

Postby suavethekid » Thu Nov 29, 2012 1:55 am

Hey guys quick question i'm playing beyond the beyond and i ran into a weird glitch where all my characters are flat during the battle scenes it happened randomly about 2 hours in. I save stated and they are permanently stuck flat but the memory card save before it happened they still show up normally. If anyone has encountered this and has any solutions help would be appreciated.

**I am not using open GL mode**

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schtruck
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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Thu Nov 29, 2012 10:34 pm

Ok as requested, i have added Old frame limiter and old frameskip, the one available in 0.11.45.

moving from new to old, need first you unselect new , then return to game, and then apply old, or apply Old by default if you prefer.

You have now those possibilities:

- New Framelimiter
- New Framelimiter + New frameskip
- New Framelimiter + Old frameskip
- Old Framelimiter (for Old devices)
- Old Framelimiter + Old frameskip (for very old devices)

i have fixed a bug of freezes that happened in all TR games randomly and when pressing START or SELECT button. it was a bug related to SPU...

i wait for somes feedback and will release this very cool version....

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mikian
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Re: Fpse for Android Discussion/Feedback

Postby mikian » Fri Nov 30, 2012 1:55 am

thank you so much schtruck!! all works like a charm ^^ just the freeze that i told you by email

for all, right now, to use the old framelimiter + any frameskip, you have to deactivate both frameskipping options then went back to game and then went back to options to activate it, then go back to the game and then chose the frameskip that you want to use with it (any other way freezes the game)

ya is a bit difficult and tired of doing xD

but by the way.. new framelimit and new frameskip are working pretty good so you dont have to use the old ones if you dont want to :)

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Re: Fpse for Android Discussion/Feedback

Postby Sarkie » Fri Nov 30, 2012 3:04 pm

Tried testing Lan Multiplayer, whatever I try it'll always result in a blackscreen if I connect before, or nothing if I do it during the game loaded.

Tested Tekken 3 and Tekken 2.

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schtruck
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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Fri Nov 30, 2012 9:56 pm

for example if you want to play to tekken2. First you have to decide if you play with or without bios on both devices.
First connect both device onto a router or one on the second device as an access point.

Run Fpse on the first device, go to MISC, Multi player and choose player one, then press back.

Will be printed one or many IP address, keep the one starting by 192.168

Then load you Tekken2, the screen will be black.

Now on the second device, Run fpse and go to Misc/multiplayer and select player 2, then press back

Now instead of 0.0.0.0 type the IP address you kept of the first device. Press save once typed.

And load tekken 2.

Both devices will be synchronized to run tekken2.

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schtruck
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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Fri Nov 30, 2012 11:03 pm

OK just pushed FPse 0.11.69 to the market:
- Added new exclusive feature!!! FPse can now search on internet for Original covers and create shortcut to homescreen automatically...
Go to MISC menu and Create Shortcut then Download.
- Added Old frameskip and Old framelimiter for low end device as requested
- Fixed FFVI sound missing voices and surely more.
- Fixed plenty of minor bugs and freeze!

give me feedback please, and don't forget to thanks our works by posting positive comment to the market.

THe freezes that happened in Tomb Raider series suddenly after hours of progress was caused by a very old bug into SPU... now it's fixed , then i suppose it will fix others freezes you encountered on many other games.

*** I'm looking for Korean, Japanese and Russian people who can translate FPse into their native language, will propose to pay your work by paypal, if you are interrested, just send me an email ! ***

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mikian
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Re: Fpse for Android Discussion/Feedback

Postby mikian » Fri Nov 30, 2012 11:24 pm

those are really great newss!! testing the icon function right now ^^!

i asked you for a little thing schtruck please look at your email ~


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