Fpse for Android News

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schtruck
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Re: Fpse for Android News

Postby schtruck » Tue Nov 30, 2021 10:19 pm

Good news!
FPse64 1.7.16 has been pushed to playstore
FPse 11.226 will follow in 24/48hours with similar changes and fixes except for features not supported.

Here is Changes for FPse64.1.7.16, tested myself on many games and i must say this version is oustanding:

FPse64 1.7.16:
- Fixed some OpenGLES 2.0 HD crashes
- Added 2 levels for FBO option in OpenGLES 2.0 HD mode
1st works for boot logo or games like Tekken3 and more
2nd works with Castlevania SOTN and surely more
- Added preset OpenGLES 2.0 HD video settings for Parasite Eve II,Tekken3 and Castlevania SOTN
- Fixed potential crash when scanning .chd file
- Fixed Load Icon and Search Icon
- Fixed menu button mapping in menu
- Upgraded to Android 12 SDK with new Storage access rights

Thanks for your feedback

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Re: Fpse for Android News

Postby Laska » Wed Dec 01, 2021 1:02 am

schtruck wrote:Good news!
FPse64 1.7.16 has been pushed to playstore
FPse 11.226 will follow in 24/48hours with similar changes and fixes except for features not supported.

Here is Changes for FPse64.1.7.16, tested myself on many games and i must say this version is oustanding:

FPse64 1.7.16:
- Fixed some OpenGLES 2.0 HD crashes
- Added 2 levels for FBO option in OpenGLES 2.0 HD mode
1st works for boot logo or games like Tekken3 and more
2nd works with Castlevania SOTN and surely more
- Added preset OpenGLES 2.0 HD video settings for Parasite Eve II,Tekken3 and Castlevania SOTN
- Fixed potential crash when scanning .chd file
- Fixed Load Icon and Search Icon
- Fixed menu button mapping in menu
- Upgraded to Android 12 SDK with new Storage access rights

Thanks for your feedback

Thank you for menu button! :)
Unfortunately I have a crash in NFS 3. How can I attach crashlog?

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Re: Fpse for Android News

Postby schtruck » Wed Dec 01, 2021 6:45 am

Send it at schtruck@gmail.com

Thanks

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Re: Fpse for Android News

Postby Laska » Wed Dec 01, 2021 10:27 am

schtruck wrote:Send it at schtruck@gmail.com

Thanks

I've sent it. Thanks.

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Re: Fpse for Android News

Postby schtruck » Wed Dec 01, 2021 7:15 pm

i sent you back an new plugin package, test and let me know please

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Re: Fpse for Android News

Postby schtruck » Sun Mar 27, 2022 8:14 pm


Use this app to remotely play with FPse64 with multi player games

FPse64 remote is an extremely powerfull free app which will let you be connected easyly to a device were FPse64 is running in multiplayer mode and play as a remote controller on your device with Audio and Screen remotely displayed on your device.

Up to 4 remote users can be connected to a unique FPse64 instance to play with PS multiplayer games.

No need to have games on your device which is running FPse64 remote, just run it and play.

you must be connected to the same network (WIFI network) of the device running FPse64 in multiplayer mode.

External controllers can be used also.

For example, use FPse64 remote on a Nvidia Shield TV and Cast your game to it using your phone by just choosing run in multiplayer on FPse64 by staying pressed onto the game cover and run as multiplayer.

Or run FPse64 as multiplayer on a device and others devices run FPse64 remote then it will scan and display the PS game running on FPse64 . Onscreen Gamepad is fully usable.

TO exit FPse64 remote press onscreen Menu button or SELECT+START from your external gamepad.

Guncon multiplayers games run perfectly also!


More to come soon... impressive result!

ic_launcher.png
ic_launcher.png (19.54 KiB) Viewed 70733 times

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Re: Fpse for Android News

Postby schtruck » Tue Apr 05, 2022 8:29 pm

A new version of FPse64 is available to playstore with a unique multiplayer mode which works with a Free App called FPse64 remote 1.0!


FPse64 1.8 Changes:
- Fixed downloads plugins and other files for very old devices
- Fixed Android 11++ Autorisation screen related to storage because of some issues with few devices
- Fixed and improved a lot of Multiplayer mode over the network with many devices and FPse64 remote app
Free FPse64 remote app is available from Playstore and let you play with a friends who run FPse64
Up to 4 player can use Free FPse64 remote app while you run a game with FPse64, it's magic and so fun!


Enjoy playing multiplayers ps1 games by running FPse64 on one device and installing FPse64 remote on one or more device then enjoy playing to multiplayers psone game by beeing connected to the same wifi router. Fighting games, shootem up, arcade games or shoot game like Point Blank , all working incredibly well!

On FPse64 stay pressed onto the game cover and select run as multiplayer

On FPse64 remote, just choose the controller type and which player you want to be then see you device connected quickly to the FPse64 instance running on the other device

Stable Wifi N, AC or 6 is highly recommended


Try it and let us know!

Playstore can need some hours to be updated

here is a link for FPse64 remote
https://play.google.com/store/apps/details?id=com.emulator.fpse64remote

here is a link for FPse64
https://play.google.com/store/apps/details?id=com.emulator.fpse64

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schtruck
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Re: Fpse for Android News

Postby schtruck » Sat Apr 23, 2022 1:10 pm

FPse has been just updated to playstore with fixes related to reported issues:

FPse 11.227 Changes:
- Fixed autorisation screen for android 11 and more
- Fixed FPse volume close dialog with gamepad
- Fixed FPse audio menu change option detection
- Fixed crash with long path when autoscanning for ps games
- Fixed support for some old devices which doesn't support SSLv3

If you have any issue please report at schtruck@gmail.com
Thus we'll do our best to fix it

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Re: Fpse for Android News

Postby assemblyx69 » Thu Aug 25, 2022 11:37 pm

-
Last edited by assemblyx69 on Sat Sep 03, 2022 6:34 am, edited 1 time in total.

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schtruck
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Re: Fpse for Android News

Postby schtruck » Fri Aug 26, 2022 5:13 pm

assemblyx69 wrote:Hi @schtruck FPse64 can't auto scan homebrew games and multi track PSX games (2 or more BIN files with 1 CUE file). But the app can play them by manually adding it. The problem is the built-in PBP compressor of the app can't compress these type of games.



Interresting, I ll fix that for next update


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