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Tekken 3

Posted: Mon Jan 11, 2010 2:27 pm
by Body85
Hi, i´ve problems with tekken 3... i dont see the layer buttons on the screen... i have the Supporter Version... G-Sensor also not working... plz help thx

Re: Tekken 3

Posted: Fri Jan 15, 2010 4:38 pm
by Body85
the latest update.. i have i think...

Tekken 3

Posted: Sat Jan 16, 2010 4:10 pm
by loomx
Iv got my BPG100 pad and im trying to play Tekken 3 on my HD2, pad works fine but im only getting about 40fps and its very stuttery, its 60fps in the menu though.

Any settings I should be changing, Frame skip seems to make no difference.

Not sure but it might be the latest multitouch release making it slower? Iv just tried GT2 and it occasionally drops to about 40fps from 50fps (PAL)

Re: Tekken 3

Posted: Sat Jan 16, 2010 6:10 pm
by schtruck
BT Pad serial communication seem to take cpu bandwitdh, i have to verify if i can optimize the code...

Re: Tekken 3

Posted: Sun Jan 17, 2010 5:09 pm
by Body85
hmm today i install teh newwest update... but i dont see any buttons on the screenw ith tekken3 other games worked perfect.

Tekken 3?

Posted: Wed Jan 20, 2010 5:39 pm
by RageCore
Hey m8es,

someone of you has a tg01 and tekken 3?

I dont get it fullspeed :(

I did:

High_Res_Boot_Fix=1
Frame_Skip_Mode=1
gamelist file, for tekken 3, Patch=48

But i only get 41-43 fps :(

Re: Tekken 3

Posted: Fri Jan 29, 2010 9:38 pm
by KowboyBebop
Well I wanted to try it, but it doesnt work. I guess my version is different, but I cant find how to tell which it actualy is.
I searched for the log file and found this:
fpselog.txt

Code: Select all

FPSE - *FREE* PlayStation Emulator
WinCE-PE Version  0.10 by FPSE team
BUILD Jan 22 2010 23:10:32   <----------- but I have 25version, weird

Porting done by Schtruck

Initializing system...
---------------------------------------------------------
(.) Allocating memory blocks...
(.) Initializing hardware resources...
-> (x) Failed SPU load.
-> (.) Looking for skin size 480x420.
-> (.) SCEE zone selected.
(.) Geometry Transformation Engine...
-> (.) Using DSP V5 GTE engine.
(.) Motion Decoder Engine...
-> (!) No decoder is found. Using portable engine
(.) Initializing BIOS resources...
-> (.) Loading 'SCPH1001.BIN'...
-> (.) Compiling...
(.) Loading files...

Opening console...
---------------------------------------------------------
Shutting down compiler...

So there is no name for the game. Or is there?

Re: Tekken 3

Posted: Sat Jan 30, 2010 6:03 am
by fishwiz
i have spent a lot of time tweaking this game( i love it!!) my tp2 gets 36-42 fps smooth play depending if i start fpsece right after a soft reset.... the lower my memory usage the faster/smoother my game play is. also if you disable full screen mode=0 and disable sound=0 you will often times see fps increases... oh yeah i always disable htc manilla or wm titanium before playing fpsece too. if you have a taskbar program that shows memory usage you can easily observe the memory savings by disabling these features.(thus giving more power to the emulator)

Re: Tekken 3

Posted: Wed Feb 03, 2010 12:55 pm
by schtruck
since the last release 02/01/2010, everybody have noticed that tekken3 has lower FPS, but in you look closer you will see that the game is is fact much faster...

The proof is here, set into gamelist.ini into your Tekken3 section Patch=112, which is 64+32+16, this apply RootCounter 2 timing Patch for parasite eve 2 + Frameskip mode 2 + HD boost.
Then strangely Tekken will run at 50fps on HD2(full speed for PAL), but as you'll see, it's slow compare to Patch=48...

Now to get boost, you need to compress the Game with PocketISO 3.2 and just Sectect the line with XA sectors and just select XA to MP3. (The 2 audio track won't be compressed, but it's not necessary as Musics in game are XAS).

I suppose this game is not full speed on PSone, i mean it's surely not 60fps, why playing it like that it's already extremely fast...

Re: Tekken 3

Posted: Wed Feb 03, 2010 2:32 pm
by demasu_2000
I also can not see the on screen buttons. I became and installed the supporter version today but nothing changed.. The licence name is the same as mentioned above..

Actually i am also a little bit confused about fpsece versions.. It has been said that in the latest version this issue has been fixed.. so, how do i know that i have the latest version of fpsece and how do i update later (if a newer version comes out) ? Do i need to download every updated version from homepage and apply my supporter version patch ?

As i said, im really confused.. Any help ?