Grandia (Also affects Tales of Destiny)

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arogance1
Member
Posts: 46
Joined: Thu Oct 18, 2012 2:48 pm
Primary Device: HTC One X

Grandia (Also affects Tales of Destiny)

Postby arogance1 » Wed Jun 12, 2013 1:26 pm

When playing Grandia (although the same happens in Tales of Destiny), all text shown on screen overlaps the previous sentence, meaning short sentences still show part of the previous text.

If the conversation finishes, the next one will start with the last one on screen, overwriting again

Image

Image

helloworld
Junior Member
Posts: 17
Joined: Wed May 09, 2012 1:17 am
Primary Device: Xperia Play

Re: Grandia (Also affects Tales of Destiny)

Postby helloworld » Sun Jun 23, 2013 12:57 am

i had this problem with two games i tried. one was grandia like you said and the other was azure dreams. this only happens when in opengl.

software mode gets rid of the problems however it can also be played on opengl without the text problem by playing around with the video setting. i have frame texture and offscreen drawing enabled and the texts play normally in opengl.

tales should most likely work too.

arogance1
Member
Posts: 46
Joined: Thu Oct 18, 2012 2:48 pm
Primary Device: HTC One X

Re: Grandia (Also affects Tales of Destiny)

Postby arogance1 » Sun Jun 23, 2013 6:53 am

That's awesome, works perfectly now


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