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Re: Final Fantasy IX

Posted: Tue Jul 07, 2015 2:56 pm
by tawalte2
I should mention that I am running in OpenGL mode on a Galaxy S5. Everywhere else I am getting a very smooth 60 fps. The area in the worldmap I am testing this out mist is present, so I do not know if that is causing an issue with the framelimiter or not. Once I get further in the game, I will post results of the world map's performance when mist is not present.

Re: Final Fantasy IX

Posted: Fri Mar 08, 2019 7:36 am
by Death3ater_4
Currently playing ffix on fpse and i had zero issuse with the first disk. However, when i downloaded and played disc 2 it wouldn't load the bio, so i was like fine. Opengl and custom config. All problems fixed except two. One It won't save. Save file looks weird. Two numbers are missing. Lvls, stats like hp, mp, att, df, ev, mdf, item amounts, gil and shop costs. Please help and let it be know that it would be greatly appreciated. :D - Death3ater_4

Re: Final Fantasy IX

Posted: Tue Mar 26, 2019 12:27 pm
by EarleanHildreth
I do work for t-compact so I can give someone on one specialized help as a byproduct of comparable organizations with FPSEce. I actually just started examining this a arynews large portion of a month back and I am flying outwardly debilitated. Any assistance someone could give as an end-result of my organizations would be truly apprechiated!

Re: Final Fantasy IX

Posted: Wed May 15, 2019 11:32 am
by CLIFF
I do work for t-versatile so I can give someone on one explicit help as a reaction of comparable relationship with FPSEce. I truly just started investigating this a broad fragment of a month back and I am flying evidently vexed. Any assistance someone could give as a last result of my affiliations would be truly respected

Re: Final Fantasy IX

Posted: Wed May 15, 2019 6:09 pm
by schtruck
Your S5 is running on what android version?