Star Wars: The Phantom Menace

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Ell cullendo
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Re: Star Wars: The Phantom Menace on FPSE for Android

Postby Ell cullendo » Mon Aug 27, 2012 7:59 pm

YES!!! finaly it works. thankyou!!!!

Ell cullendo
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Re: Star Wars: The Phantom Menace on FPSE for Android

Postby Ell cullendo » Mon Aug 27, 2012 8:02 pm

is there anyway to make the audio better? its quite crackly

hkz90
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Re: Star Wars: The Phantom Menace on FPSE for Android

Postby hkz90 » Mon Aug 27, 2012 9:58 pm

Ell cullendo said:
is there anyway to make the audio better? its quite crackly


Yes, I have that problem as well. Congratulations on making it work, are you using openGL? does the game slow down when you enter a new room in the first level?

So the problems are:
1- Crackly sound
2- Game slows down when entering a new room

Any help would be appreciated. Thank you.

Ell cullendo
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Re: Star Wars: The Phantom Menace on FPSE for Android

Postby Ell cullendo » Sat Sep 01, 2012 6:02 pm

with opengl downloaded and on. the lucas arts sighn at the begining is so slow. and then after the main menu. it starts to freeze and eventualy stops running the game.

hkz90
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Re: Star Wars: The Phantom Menace on FPSE for Android

Postby hkz90 » Sun Sep 02, 2012 7:16 pm

Ell cullendo said:
with opengl downloaded and on. the lucas arts sighn at the begining is so slow. and then after the main menu. it starts to freeze and eventualy stops running the game.


As i said before in the same post, to make it work on openGL you must enable the Dynamic interpreter from the system settings.

hkz90
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Re: Star Wars: The Phantom Menace on FPSE for Android

Postby hkz90 » Sun Sep 02, 2012 7:22 pm

I am still having trouble with openGL, when I am playing a it tends to slow down especially when I enter a new room in any level. The framerate falls down to 10.
To be more specific, When I enter a new room (which has a roof, and due to the camera which is from above, the roof has to disappear to be able to see the player and the room contents).. it seems that the game takes time to load the room and make the roof disappear.. the roof turns into strangely colored pixels and starts to disappear slowly, frame by frame.

This results in slowing of the game every time I enter or exit a new room which is an issue.

Any help would be greatly appreciated and thanks again.

Ell cullendo
Junior Member
Posts: 15
Joined: Fri Mar 11, 2011 10:25 am
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Re: Star Wars: The Phantom Menace on FPSE for Android

Postby Ell cullendo » Sun Sep 02, 2012 8:39 pm

same problem for me, ive turned on openGL and the Dynamic interpreter from the system settings, it has improved the graphics but the volume it still very jumpy and it slows the game down ALLOT. and as above it turns pixelated when entering a new area and gets even slower.. all i want is improved sound quality.

thanks for the help so far

strange143
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Re: Star Wars: The Phantom Menace on FPSE for Android

Postby strange143 » Mon Sep 10, 2012 10:43 pm

Thanks so much for the help everyone! So glad to have this game working on my phone! The settings for me that are working are OpenGL Plugin with SPUSYNC and Dynamic Interpreter on. I'm having minor graphical glitches when going from room to room, but no slowdown, and this doesn't seem to be gamebreaking. However, if anyone has found a fix for this, I'd be happy to know about it! Again, thanks so much for the help!

Ell cullendo
Junior Member
Posts: 15
Joined: Fri Mar 11, 2011 10:25 am
Primary Device: Samsung galaxy s2
Operating System: android
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Re: Star Wars: The Phantom Menace on FPSE for Android

Postby Ell cullendo » Tue Sep 18, 2012 6:07 pm

There has been loads of updates recently for fpsece. now the game runs fine an the sound is perfect. only thing i noticed is the bullets from the droids guns dont look as good as the original but thats fine.!!

Ell cullendo
Junior Member
Posts: 15
Joined: Fri Mar 11, 2011 10:25 am
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Re: Star Wars: The Phantom Menace

Postby Ell cullendo » Tue Oct 30, 2012 7:44 am

Hello,
im having trouble. when playing the theed level, when it comes to the tank level were it seems there is a lot to process the games sound really messes up and it eventually lags and freezes. i have tried saving and reloading but that only temporally fixes the problem.

any idea what settings i could turn off/on to solve this? thankyou


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