Wow, so many questions over the last several months, but no answers! I hope the people that had problems figured them out and just didn't come back to posy bit I bet they didn't
that looks like you are using OpenGL without alpha multipass. I don't remember if you need alpha multipass for ff7 or not but that's what it looks like. Also - try loading from mem card not savestate.
OpenGL works, but is slower. Does it not work for you? Try the new experimental opengl plugin.
There's a qualcomm fix for OpenGL I believe. I don't know if it works for your later version but you can try. About audio - 1st you must have spusync on. Then, you want to enable the latency option. Then on the misc menu, low the latency as far as you can. The other options are enhancements, but not fixes I believe. O need to fix the launch on my phone and haven't figured it out yet. Schtruck and i were the ones that figured out a lot of the sound issues were latency issues because of testing on my phone.
I think the qualcomm fix schtruck added was for your chipset. Try enabling it. I think it's in opengl. Also you can try the experimental opengl. I remember a lot of people had this game crashing on the first battle, but i don't know what the fix was. I know if opengl works for you you should be able to use opengl. You can try turning frameskip and Framelimiter on and off to see if the makes difference. I know one game still needs that bit I don't remember if it's 7 or 9.
Again, try the qualcomm fix.
I haven't heard of that issue before.
I have no specific advice see below.
- don't rely on save states!! Use in game saves!!
- If you have problems with a specific spot crashing, you may need to use a different emulator to get past it. I'm specifically think of Epsxe for pc, but you can try any emulator. Just copy your memory card file with your save game on it to your pc, play through it, then copy the file back and have fpse use it. I believe there are some posts that explain this better.