Search found 55 matches

by Kierek
Sat Mar 05, 2011 1:34 pm
Forum: News
Topic: Fpse for Android News
Replies: 7229
Views: 11739907

Re: Fpse for Android Discussion/Feedback

When I try to load bios, I get immediate force close. (scph1001.bin)

http://pastebin.com/J7HUMW5L

It's strange. After deleting scph1001.ini from config I "works". I get Sony logo animation, then freeze(only in-game freeze).
by Kierek
Sat Mar 05, 2011 6:11 am
Forum: News
Topic: Fpse for Android News
Replies: 7229
Views: 11739907

Re: Fpse for Android Discussion/Feedback

@kSt No, but they are working on it :) With a Tergra 2 we could emulate the PSX with AA and shaders while still keeping a solid 60FPS. Once they've rewritten the DMA and implemented OpenGL-ES I'll do this with my 600HMZ ARM11 with Andreno 200 :lol: can you imagine Adreno 200 is 6,5 time faster than ...
by Kierek
Thu Mar 03, 2011 8:19 pm
Forum: News
Topic: Fpse for Android News
Replies: 7229
Views: 11739907

Re: Fpse for Android Discussion/Feedback

One question. How can I delete saves from memory cards?

About this Force Close fix in upcoming update. I hope that it's related to FC while RealTime Saving, it's very annoying.
by Kierek
Wed Mar 02, 2011 4:18 pm
Forum: News
Topic: Fpse for Android News
Replies: 7229
Views: 11739907

Re: Fpse for Android Discussion/Feedback

I've found another problem. While holding Camera or Call button(both assigned to ps keys) they start Camera or Android Call Function. When I just tap these keys, they work as they have to.

When we can expect OpenGL plugin? :D (or Harry Potter fix? ;))
by Kierek
Wed Mar 02, 2011 5:48 am
Forum: News
Topic: Fpse for Android News
Replies: 7229
Views: 11739907

Re: Fpse for Android Discussion/Feedback

vnes1984 wrote:Thanks for the updates.

Schtruck- Any update on the sticky key issue? I know you mentioned you thought it might be a long press issue. I'm unable to play any games with this amazing emulator because of the controls.


Try disabling slide mode. It worked for me.
by Kierek
Tue Mar 01, 2011 2:55 pm
Forum: News
Topic: Fpse for Android News
Replies: 7229
Views: 11739907

Re: Fpse for Android Discussion/Feedback

Another great update, now FrameSkipping is even more incredible. It would be nice to see Print FPS fixed in next update (this option is not getting saved to config). How goes the progress on porting OpenGL plugin? (if I understand correctly it will let FPSe make use o GPU, right?) Could you fix Harr...
by Kierek
Mon Feb 28, 2011 8:33 pm
Forum: News
Topic: Fpse for Android News
Replies: 7229
Views: 11739907

Re: Fpse for Android Discussion/Feedback

What?! FrameSkipping can be more perfect? Amazing :D

Any progress on fixing/understanding sticky problem? I don't know if I mentioned, but there were no sticky keys(for me) before 0.10.9 update.

@schtruck

Check your Private Messages ;)
by Kierek
Mon Feb 28, 2011 5:11 pm
Forum: News
Topic: Fpse for Android News
Replies: 7229
Views: 11739907

Re: Fpse for Android Discussion/Feedback

Force Closes problem is back... (it happens very often while loading savestate)

http://pastebin.com/4MRqXDfP
by Kierek
Mon Feb 28, 2011 5:12 am
Forum: News
Topic: Fpse for Android News
Replies: 7229
Views: 11739907

Re: Fpse for Android Discussion/Feedback

@up

I don't use boost mode, because I don't know know it does ;). Now I don't use FS, because for me it's bringing back Sticky Keys :(

Maybe sticky keys are related to frameskipp on non-multitouch devices? I don't know...
by Kierek
Sun Feb 27, 2011 4:58 pm
Forum: News
Topic: Fpse for Android News
Replies: 7229
Views: 11739907

Re: Fpse for Android Discussion/Feedback

tetsuokenpachi wrote:The sticky keys: definitely related to the frame skipping and boost too.


Hey! You can be right. When I disabled frameskipping, there are no sticky keys, but gameplay is slow. I hope that our coding God will fix this fast ;)

@down

I'm so glad, that we've finally found the problem :D

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