Another two bugs: kensei sacred fist hangs after konami logo (all modes) All japan gt 98 has trasparent polygons ingame (opengl) Motoracer 2 has trasparent polygons ingame (opengl) Tekken 3 doesnt show character portraits in select screen unless you move on them, in that case they appear for a split...
Thanks for the confirm, i was worried i didnt setup something good. Its a real shame tho, althought the clock speed even overclocked it doesnt help. I know that developers needs to code their apps specifically for nvidia tegra to get the best out of it. I wonder if with ouya fpse team will optimize ...
Guys just wanted to point a bug, the framelimiter menu is broken since a few releases. Resetting settings and reinstalling didnt help. It either does nothing or it triggers quick load menu. Hope it gets fixed.
Hi guys Recently I swapped my s3 for a One X international that is oced to 1,55. On s3 I was able to play tekken 3 with opengl without frameskip, just framelimiter. I can't understand why I can't play it anymore with such settings on my Hox like I did on s3, I had to resort to frameskip toget playab...
Updated FPse 0.11.64: - Fixed frameskipping , much more accurate, no more sound stuttering (for all video mode, update plugin) - Added Fast Forwarding feature, just press the middle of the PS screen to fast forward - Fixed OpengGL plugin with Qualcomm processors and gfx screen corruption - Added fu...
Ho guys im new and this is my first post. I swapped my s3 with one x only to find that OpenGL plug-in slowsdown to like 4 fps while it was fullspeed with s3.
Is it like that on tetra 3?! Theres no hope for OpenGL running decently or i am missing something? This bugs me alot. Thanks