Search found 42 matches

by Q8-V08
Fri Mar 20, 2015 8:09 pm
Forum: News
Topic: Fpse for Android News
Replies: 7025
Views: 3515146

Re: Fpse for Android Discussion/Feedback

Will it fix the bios button textures also?
the software hd plugin has the same problem also,
whilst the software smoother image and faster mode don't.
by Q8-V08
Thu Feb 19, 2015 6:26 pm
Forum: General Discussion
Topic: Some ideas to make this app even better
Replies: 4
Views: 3141

Re: Some ideas to make this app even better

Hi I purchase this app Probably only for using Gran Turismo I havent tested it with the default playstation gamepad yet.... But would be nice to be able to control the car with the accelerometer/gyroscope of the tablet. And or at least to be able to use aa gamepad an external usb keyboard What you ...
by Q8-V08
Wed Dec 03, 2014 11:29 am
Forum: News
Topic: Fpse for Android News
Replies: 7025
Views: 3515146

Re: Fpse for Android Discussion/Feedback

No it's just a scaling percentage of your native device resolution, thanks for adding it,
now I can scale Y to 120% of 1200 to get a 16:9 1080 crop of 1440 on my TV via Slimport or a 16:10 1200 crop on my device :-)
by Q8-V08
Tue Dec 02, 2014 10:24 pm
Forum: News
Topic: Fpse for Android News
Replies: 7025
Views: 3515146

Re: Fpse for Android Discussion/Feedback

X and Y ratio is already available from misc/video menu About the new feature, you have from misc menu and video sub menu a new option menu named 'reduce resolution' by default it's off, but FPse propose 6 new resolutions depending of the device. i assure you that on my qhd note 4, i cannot see any...
by Q8-V08
Tue Dec 02, 2014 4:09 pm
Forum: News
Topic: Fpse for Android News
Replies: 7025
Views: 3515146

Re: Fpse for Android Discussion/Feedback

Can you add over rendering options too that'll center crop 16:12 to 16:9 for properly stretching 4:3 games to 16:9, you can do this in RetroArch if you set the custom ratio to 6x6.
by Q8-V08
Tue Oct 21, 2014 3:00 am
Forum: News
Topic: Fpse for Android News
Replies: 7025
Views: 3515146

Re: Fpse for Android Discussion/Feedback

^ Water isn't shown in opengl either, I believe tomb raider has the same problem, with software it appears as a black cloud smoke rather than clear water which isn't correct either. The background overlay masks also don't match the clut/colour palette of the 2d backgrounds, irc both should be 16bit,...
by Q8-V08
Sun Oct 05, 2014 12:42 am
Forum: News
Topic: Fpse for Android News
Replies: 7025
Views: 3515146

Re: Fpse for Android Discussion/Feedback

schtruck wrote:try to disable GLboost from MISC/Video menu

and restart FPse to see if problem still happen


No change, last version I have without this problem is v0.11.136
by Q8-V08
Sat Oct 04, 2014 9:52 pm
Forum: News
Topic: Fpse for Android News
Replies: 7025
Views: 3515146

Re: Fpse for Android Discussion/Feedback

Isn't vram shared off the total ram with socs the same as intergrated intel gpu motherboards?, a percentage of 2GB on my snapdragon s4 pro, minus system apps and background apps, prior to running fpse I normally have around just over 1GB RAM left. Video of said problem, like I said it returns to no...
by Q8-V08
Sat Oct 04, 2014 10:52 am
Forum: News
Topic: Fpse for Android News
Replies: 7025
Views: 3515146

Re: Fpse for Android Discussion/Feedback

Isn't vram shared off the total ram with socs the same as intergrated intel gpu motherboards?, a percentage of 2GB on my snapdragon s4 pro, minus system apps and background apps, prior to running fpse I normally have around just over 1GB RAM left. Video of said problem, like I said it returns to nor...

Go to advanced search