Search found 17 matches

by DragonDragon
Wed Sep 30, 2015 5:09 pm
Forum: News
Topic: Fpse for Android News
Replies: 7229
Views: 11741428

Re: Fpse for Android Discussion/Feedback

Ok polygon shaking fix is implemented for OpenGL mode and i must say it works very well!! games look like much more professional. i will release a beta for it today :D UPDATE: I m currently making this option taken in live and specific for game coz it s like wide screen option it s not compliant wi...
by DragonDragon
Thu Mar 05, 2015 12:19 pm
Forum: News
Topic: Fpse for Android News
Replies: 7229
Views: 11741428

Re: Fpse for Android Discussion/Feedback

schtruck wrote:hmm, you won....

This is great but will that plugin finally have GTE Accuracy? Also is the real MSAA or SSAA antialiasing possible with it now?
by DragonDragon
Sun Dec 28, 2014 12:37 pm
Forum: News
Topic: Fpse for Android News
Replies: 7229
Views: 11741428

Re: Fpse for Android Discussion/Feedback

Can you send screenshot of the scaling problem. VR support has been requested many times and force resolution too. And it s really funny. I didn t want to believe it but finally it s a really cool feature About no speedup with resolution change on your g3 you tried in which video mode? I m asking t...
by DragonDragon
Wed Dec 03, 2014 3:22 am
Forum: News
Topic: Fpse for Android News
Replies: 7229
Views: 11741428

Re: Fpse for Android Discussion/Feedback

X and Y ratio is already available from misc/video menu About the new feature, you have from misc menu and video sub menu a new option menu named 'reduce resolution' by default it's off, but FPse propose 6 new resolutions depending of the device. i assure you that on my qhd note 4, i cannot see any...
by DragonDragon
Tue Dec 02, 2014 12:27 pm
Forum: News
Topic: Fpse for Android News
Replies: 7229
Views: 11741428

Re: Fpse for Android Discussion/Feedback

i'm preparing a new Beta version, FPse 0.11.160 - Added Force resolution to OpenGL from MISC/video menu, 6 levels which will make FPse using less cpu usage , it's a question of Fillrate... IF you choose a specific rendering resolution, FPse will switch on Force Landscape option from video menu. - G...
by DragonDragon
Thu Nov 13, 2014 5:05 am
Forum: News
Topic: Fpse for Android News
Replies: 7229
Views: 11741428

Re: Fpse for Android Discussion/Feedback

So, is it possible to combine OpenGL for the objects and models and Software HD for the backgrounds? SoftHD to increase the scenery resolution. Would be perfect, because both the characters and objects and also the landscape would be HD. I don't think it's possible to increase resolution of pre-ren...
by DragonDragon
Tue Nov 11, 2014 2:04 pm
Forum: News
Topic: Fpse for Android News
Replies: 7229
Views: 11741428

Re: Fpse for Android Discussion/Feedback

ok then it's 2 things that people are waiting for longtime... but the second will be incredible. Are these new features GTE accuracy and new OpenGL2 ES plugin ? I'm really waiting for this. I would love more accurate OpenGL plugin without polygon jittering but with shaders and without special game ...
by DragonDragon
Tue Sep 02, 2014 7:00 am
Forum: News
Topic: Fpse for Android News
Replies: 7229
Views: 11741428

Re: Fpse for Android Discussion/Feedback

it's still in my task list, about GTE accuracy, i have studied a bit what to do, now i need to try to implement it. About Shaders, we need to finish the opengl-es 2.0 plugin.... it's mostly finished, we just need to release our work. Actually i'm working on a secret device for FPse.... people will ...
by DragonDragon
Mon Sep 01, 2014 2:46 am
Forum: News
Topic: Fpse for Android News
Replies: 7229
Views: 11741428

Re: Fpse for Android Discussion/Feedback

about chrono cross with mali400 in opengl, let me check. you're right about translation of opengl video options.. Schtruck any news about GTE Accuracy/Anti-jittering option ? I am waiting for that option because I really hate PSX jittering. My second question is will OpenGL plugin ever have shaders ?
by DragonDragon
Sat Aug 02, 2014 3:44 pm
Forum: News
Topic: Fpse for Android News
Replies: 7229
Views: 11741428

Re: Fpse for Android Discussion/Feedback

Somes news. I preparing a new version with better sound emulation, better opengl support and more optional virtual buttons... like an autofire button , input type switch button.. If you need absolutely a press button or a switch button let me know. I ll add it. Btw I find the texture patching very ...

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