Using psxe... No choice. Right, because waiting a day or two for an issue to get fixed is unheard of, especially when it's only one person looking into the matters. I get it, people expect everything to work perfectly all the time. So when any little thing goes wrong they start throwing fits. No on...
Someone correct me if I'm wrong, but this isn't a DRM check that's causing the issue.
The app downloads audio and video plugins every time it updates. From what I can tell, they can't be distributed along with the app for whatever reason (again, correct me if I'm wrong there).
I'm having the same Plugin downloading issue that everyone else is. I was wondering, it seems to only update the plugins whenever the app is updated, so why not just include them with the download from the Play Store? Or is it a licensing issue and they can't be distributed in such a way? Anyway. Fo...
I've got a Nexus 7 16GB. Once every day or so when I start up FPse, a popup saying "Scanning storages" comes up and stops at 0%. The only way to get out of it is to hit the home button, kill FPse in the list of running apps and then start it back up. But even then it comes up with the &quo...
Yeah, I did that. But upon booting up the game and loading my save state, it still tells me that the memory card is full when I go to do an in-game save.
Like I said, I wasn't all that far so I just restarted.
So I did something stupid and started a new game of Suikoden even though it warned me that my memory card was full and I would not be able to save. I went along fine using save states, but I wanted to make a save file just to be safe. I went in to the bios memory card manager in FPse, cleared up som...
Just like Gene up above, I'm having the grey FMV issue WITHOUT OpenGL on. So these settings: Swap front/back detection: Off (with On screen blinks sometimes and movies dont play) Direct frame buffer access: Off (with On movies turn grey) Aren't displayed. I may try turning OpenGL on to mess around a...