Search found 16 matches

by gg141717
Wed May 28, 2014 7:01 am
Forum: News
Topic: Fpse for Android News
Replies: 6931
Views: 1681773

Re: Fpse for Android Discussion/Feedback

starforce wrote:Still did not receive the language files


Don't hold your breath for it, around this forum people only seem to read their own posts.
by gg141717
Mon May 26, 2014 7:50 am
Forum: News
Topic: Fpse for Android News
Replies: 6931
Views: 1681773

Re: Fpse for Android Discussion/Feedback

No fix for R2 L2 on moga pro? And do you know if the rendering issues with legacy of kain blood omen can be fixed?

Thanks
by gg141717
Sat May 17, 2014 8:27 pm
Forum: News
Topic: Fpse for Android News
Replies: 6931
Views: 1681773

Re: Fpse for Android Discussion/Feedback

Hi Schtruck, L2 & R2 still don't map properly on moga pro. Sometimes they work but sometimes they unmap for no reason and can't be mapped again. This happens in metal gear solid after loading screen. Also, Blood Omen Legacy of Kain does not function properly, game runs smooth but menu on right i...
by gg141717
Wed May 14, 2014 9:58 am
Forum: News
Topic: Fpse for Android News
Replies: 6931
Views: 1681773

Re: Fpse for Android Discussion/Feedback

schtruck wrote:i'm preparing a new version i should release in 1 or 2 days, this one will bring a new opengl plugin , much faster, and much smoother, even when framskipping is set.


Good news! Send you a PM.
by gg141717
Tue May 13, 2014 2:55 pm
Forum: News
Topic: Fpse for Android News
Replies: 6931
Views: 1681773

Re: Fpse for Android Discussion/Feedback

Hi schtruck

I want to let you know that L2 & R2 still don't work correctly with moga pro controller, even when i bind them manually they don't work. Also select key doesn't bind.

Version .113

Thanks for your work!
by gg141717
Thu Oct 13, 2011 6:38 am
Forum: News
Topic: Fpse for Android News
Replies: 6931
Views: 1681773

Re: Fpse for Android Discussion/Feedback

schtruck! your awesome, thanks for the update. everything is running alot smoother now. i see you changed that way the screen filtering works, no more slow down in ff games, great! although there are some graphical glitches like random pixels poking out of characters :) nothing major. thanks for the...
by gg141717
Fri Aug 19, 2011 5:38 pm
Forum: News
Topic: Fpse for Android News
Replies: 6931
Views: 1681773

Re: Fpse for Android Discussion/Feedback

I'm only noticing a major FF slowdown when screen filtering is on. Menu and battle slows down a lot. However, if screen filtering is off, the menu and battle has no issue Ofcourse we know that, without screen filtering graphics look like crap. Why would it run everything fine with filtering on and ...
by gg141717
Thu Aug 18, 2011 6:39 am
Forum: News
Topic: Fpse for Android News
Replies: 6931
Views: 1681773

Re: Fpse for Android Discussion/Feedback

Final fantasy slowdown has not been fixed. I just updated and loaded up ff9, and I get the same results. Battle starts, everything is fine at 60fps until the menus show up, then it's down to 35fps. If I hold square to hide the menus, it's right back up to 60fps. I see no improvement at all. I can c...
by gg141717
Tue Aug 09, 2011 12:58 pm
Forum: News
Topic: Fpse for Android News
Replies: 6931
Views: 1681773

Re: Fpse for Android Discussion/Feedback

schtruck wrote:a good news , today i have fixed the slowdown into FF battle, and this has made emu smoother and faster for all games.


Awsome! Can't thank you enough. When is update coming out? Can't wait! :D
by gg141717
Thu Jul 28, 2011 7:55 am
Forum: News
Topic: Fpse for Android News
Replies: 6931
Views: 1681773

Re: Fpse for Android Discussion/Feedback

Hadn't heard any mention of the squaresoft slowdown bug in quite a while, so I thought I'd broach the subject again. In many squaresoft rpgs, notably the final fantasy games, there is a major performance hit associated with the menu overlays. This can easily be seen in FF9. Just enter a battle, wat...

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